/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Copyright (C) 2011-2018 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

Class
    Foam::fileFormats::AC3DsurfaceFormatCore

Description
    Internal class used by the AC3DsurfaceFormat

SourceFiles
    AC3DsurfaceFormatCore.C

\*---------------------------------------------------------------------------*/

#ifndef AC3DsurfaceFormatCore_H
#define AC3DsurfaceFormatCore_H

#include "IFstream.H"
#include "Ostream.H"
#include "OFstream.H"
#include "MeshedSurface.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{
namespace fileFormats
{

/*---------------------------------------------------------------------------*\
                    Class AC3DsurfaceFormatCore Declaration
\*---------------------------------------------------------------------------*/

class AC3DsurfaceFormatCore
{
protected:

    // Protected Member Functions

        //- Read a type via IStringStream
        template<class Type>
        static Type parse(const string&);

        //- Read cmd, args from IFstream
        static bool readCmd(IFstream&, string& cmd, string& args);

        //- Cue up to cmd, reading args
        static bool cueTo(IFstream&, const string& cmd, string& args);

        //- Cue up to cmd, reading args or exit with a FatalError
        //  returns the command args
        static string cueToOrDie
        (
            IFstream&,
            const string& cmd,
            const string& errorMsg=string::null
        );

        //- Write header with materials
        static void writeHeader(Ostream&, const UList<surfZone>&);
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace fileFormats
} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#ifdef NoRepository
    #include "AC3DsurfaceFormatCoreTemplates.C"
#endif

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //
